
What is Trace ?
Trace lets anyone create and publish immersive AR experiences across mobile, web, and headset. Trusted by teams at ESPN, T-Mobile, Qualcomm, and Dell and now open to every creator! Build for the real world: share AR for Brands, Products, Real Estate, Art, Destinations and anything you can dream up. It’s time to break out of our 2D screens! 🌍
Problem
Users previously had to use complex tools and technical expertise (coding or 3D modeling) to create AR experiences, making them inaccessible to non-technical creators.
Solution
A no-code AR creation platform that lets users create and publish immersive AR experiences without coding skills, enabling cross-platform deployment (mobile, web, headset) for brands, products, real estate, art, and more.
Customers
Marketers, brands, artists, and real estate professionals seeking accessible tools to build AR experiences for campaigns, products, or interactive art.
Unique Features
No-code AR builder, cross-platform publishing (mobile/web/headsets), real-world use case templates (e.g., retail, real estate), and enterprise-grade scalability.
User Comments
Saves time for non-technical creators
Cross-platform compatibility is a game-changer
Easy integration with existing workflows
Enhances customer engagement through AR
Highly customizable for diverse industries
Traction
Trusted by ESPN, T-Mobile, Qualcomm, Dell; open to all creators (no public user/MRR data).
Market Size
The global AR market is projected to reach $88.8 billion by 2026 (Statista, 2023).


