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GlobeKin
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GlobeKin
A virtual playground for out-of-school learning
# Education Assistant
Featured on : Jul 26. 2024
Featured on : Jul 26. 2024
What is GlobeKin?
Our e-learning platform is designed to deliver on-demand digital content and real-world experiences, giving children access to enriched activities outside of school.
Problem
Students lack engaging and enriching activities outside of school, limiting their exposure to diverse learning experiences. The conventional educational content often fails to engage students effectively and doesn't provide real-world applicability.
Solution
An e-learning platform providing digital content and real-world experiences for children to access outside of school. It serves as a virtual playground for out-of-school learning, helping bridge the gap between traditional education and real-world applications.
Customers
Children who are school-aged typically between 6 to 14 years, including homeschooled students, parents looking for supplementary educational resources, and educators seeking additional teaching tools. The primary clientele is children and their parents.
Unique Features
Combination of digital content and real-world experiences tailored specifically for children to facilitate learning outside the traditional classroom.
User Comments
Enriching and interactive
Great supplementary learning tool
User-friendly interface for kids
Valuable real-world application
Needs more content variety
Traction
Recently launched on ProductHunt, growing user base, actively receiving feedback to expand content.
Market Size
The global e-learning market is expected to reach $375 billion by 2026, with significant growth driven by the demand for alternative learning environments and supplementary education tools. $375 billion.